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Time travel/Theories
< Time travel
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Jacob's enemy orchestrated the Time Flashes to manipulate John Locke
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While at first the time periods visited seemed random. This is because we were learning about them primarily through the eyes of several different survivors. However, when focusing on John Locke's experiences only, and using current insight regarding the events of the Season 5 finale, a pattern begins to develop: John Locke's experiences during his time-traveling better serve to enhance his faith and his connection to the Island, and these experiences were a direct result of the manipulation of time traveling by an outside force; conceivably and specifically, Jacob's enemy. Let's look at John Locke's final moments on the Island:
"Because You Left"
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- The Beechcraft First time jump; 1990's-ish. A crucial moment in John Locke's history with the island was the discovery of this airplane and the events that transpired. Look it up. Huge impact on John to experience this crash firsthand. This would likely influence his faith that the Island is guiding him somehow. Then he is shot in the leg and left for dead. Until...
- Meeting with Richard. And guess who else? Jacob's enemy in John's body, and Ben listening in the distance. Jacob's enemy manipulated Richard to go over there. The words that Richard used to persuade John were the words of Jacob's enemy. He was minipulating all of them. John's mission is to leave the island, retrieve the Oceanic 6 and Ben and bring them to the island for some unknown purpose. This is also where we learn that John might have to die to accomplish this. So the flaw in logic is that the man impersonating John Locke after the return to the Island on Ajira 316 would have to know that John would die, and that the success of this plan would somehow lead to the events of "The Incident" for all parities involved. He would have to know the future. However, conceivably an enemy that had the ability to time travel might know a thing or two about the future or the past.
- The Beechcraft First time jump; 1990's-ish. A crucial moment in John Locke's history with the island was the discovery of this airplane and the events that transpired. Look it up. Huge impact on John to experience this crash firsthand. This would likely influence his faith that the Island is guiding him somehow. Then he is shot in the leg and left for dead. Until...
"The Lie" and "Jughead"
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- The Flaming Arrows. During "The Lie" the survivors, not including John Locke, are attacked on their camp by a mysterious group or archers. After they escape, They reunite with John, after he saves them from a group of people in U.S. Army fatigues. We learn in "Jughead" that these individuals were a group of people living on the island including Charles Widmore, Eloise Hawking, and...
- Meeting with Richard, part 2. Part 1, technically. John makes his way into camp and meets with a version of Richard who is meeting John Locke for the first time. We know that John has a history with Richard. We know that Richard visited him in the hospital the day he is born, and that it was this future/past John that suggested he do that. Richard visited him as a boy, and was always telling John how special he was on the Island. Richard has a ton of faith in John. I think that this is the direct result of this experience. My belief is that the individual who is causing the time travel is using this particular experience to manipulate Richard Alpert. He will listen to whatever John Locke says to him. John always speaks the truth, and Richard recognizes this through all of his experiences with John over the years. So when Jacob's enemy comes to town in John's body, no matter how outrageous his demands, Richard will always obey.
- The Flaming Arrows. During "The Lie" the survivors, not including John Locke, are attacked on their camp by a mysterious group or archers. After they escape, They reunite with John, after he saves them from a group of people in U.S. Army fatigues. We learn in "Jughead" that these individuals were a group of people living on the island including Charles Widmore, Eloise Hawking, and...
"The Little Prince"
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- The Hatch, dude. The Hatch! After another time switch, John Locke and his people are taken to a night that happened a few months prior during Season 1 of the show. The events of that night at the hatch, where John sees the light from the underground facility is one of the most important moments from John Locke's life. The moment his faith is solidified. John is calling out to God, and God answers. Of course, it's not God. It's Desmond. But that doesn't matter. For the character of John Locke, this seals the deal. He has total faith in the Island. Whatever happens, John is going to go full force. Now he knows what he has to do. He is going to follow the path set out for him by Jacob's enemy without question. He thinks he is doing what is best for the Island, for his friends, and for himself and his devotion, but he's not. We know now that it was a manipulation, and I believe that John had to come to this decision by no other means. The enemy knew that John would have to experience a string of miracles, as he always does, before he would be convinced to do his bidding.
- Back to the Future The survivors travel through time again. Probably to now. It is a time after Ajira 316 has crashed on the island. They are persued by unknown assailants. They travel again, out of harms way. It's 1988 and Danielle and her team of Scientists are living on the island. There are a series of jumps through time before John finally makes it to the Orchid station to complete his task of leaving the Island. These time jumps do appear to be more random in nature, but the rapid pace with which they occur begin to take their toll on the individuals involved. Charlotte, Miles, and Juliet could be dying. People everywhere are lost and alone. John is the only one who can stop the turmoil. While the current events of the time periods visitied may not have any direct impact on the storyline of John Locke, the well-being of everyone on the Island is his priority as leader. They arrive at a modern version of the Orchid Station, before quickly being transported to an earlier time where they find a well that John Locke enters. While John is going down the well, the group is taken to a time before a well even existed. The result of this is John ending up at the bottom of the well with a broken leg. Very similar to what happened during "Because You Left", John is injured (in the leg), and meets with an eerie individual who instructs him further on his path. This time it is Christian Shepard. We don't fully understand yet who Christian is working for, or the how or why. He has stated in the past to John that he represents Jacob and his desires. We don't know what's going on with that. But he has the information that John needs to return to the island after he has fulfilled his mission. He also tells him how to leave. John leaves with the assistance of a big wheel.
- The Hatch, dude. The Hatch! After another time switch, John Locke and his people are taken to a night that happened a few months prior during Season 1 of the show. The events of that night at the hatch, where John sees the light from the underground facility is one of the most important moments from John Locke's life. The moment his faith is solidified. John is calling out to God, and God answers. Of course, it's not God. It's Desmond. But that doesn't matter. For the character of John Locke, this seals the deal. He has total faith in the Island. Whatever happens, John is going to go full force. Now he knows what he has to do. He is going to follow the path set out for him by Jacob's enemy without question. He thinks he is doing what is best for the Island, for his friends, and for himself and his devotion, but he's not. We know now that it was a manipulation, and I believe that John had to come to this decision by no other means. The enemy knew that John would have to experience a string of miracles, as he always does, before he would be convinced to do his bidding.
"The Life and Death of Jeremy Bentham"
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- John travels to the modern day in our dimension to reunite the Oceanic 6 and return them to the Island. John is a failure in his mission and is filled with self doubt. He discovers that maybe Richard was right. We know what happens after that. John dies. This new guy takes over John's identity. For what greater purpose, we cannot know, yet. Part of that plan involves manipulating Benjamin Linus to kill Jacob, with some assistance from Richard Alpert. Things that have been set in motion for some time, but at least begining with the time traveling.
Time-traveling triggers
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- There are different triggers to a time travel event: flashes of light, contact with certain metals, and exposures to bursts of electromagnetic energy or radiation. Desmond time travels three times when he touches metal. The first time is when he grasps his chair in the helicopter during the turbulence, the second time is in the restroom, and the third is when he is picking his metal coins off from the ground. It is plausible that the first episode was triggered by a flash of lightning, but note the scene is edited to show that when Desmond grasps the metal side of his chair he is simultaneously grasping the rail of his cot in the army.
- This has a lot to do with electromagnetism and the fail-safe key and the times when Desmond spoke to Mrs. Hawkins.
- Desmond flashes back to the helicopter without being in contact with metal. Neither does he touch the tap water. Red herring.
- The triggers are that Desmond doesn't want to be in a certain situation. He time travels when he is scared on the helicopter and just wants to be with Penny. He time travels when he is being yelled at by the army officer, when he is pushed by the other soldier and in other situations when he wants to be elsewhere.
- Faraday, Ray and Widmore all have an understanding of ways that time travel can be triggered.
- The numbers are triggers. It will be discovered that some of the the flashbacks and flashforwards are actually time travel.
- Although the triggers seem random, there are mathematical solutions. Time travel works like a pendulum in motion. Desmond is the ball swinging back and fourth from two different positions (1996 and 2004). Desmond (and Minkowski) are basically stuck on five-ball pendulum, except on a larger scale that involves space, time, electromagnetism and gravity.
- It was revealed in the official podcast that the Desmond from 1996 is the one doing the time skipping. Therefore, when Desmond was in the helicopter and it veered a bit off course, it essentially pulled the Desmond from 1996 into 2004. The very first time skip was when 1996 Desmond (who was probably sleeping at the time) went forward into his body in the helicopter for a few seconds--just long enough to realize that he was in a helicopter. A few seconds later he was back in 1996, now fully awake but thinking that maybe what he just experienced was a dream. The odd thing about all this is the comparison between what's happening with Desmond and what happened with Eloise. Both Desmond and Eloise experienced something that acted as a trigger that sent them into the future, but while Eloise's trigger was in her PAST, Desmond's trigger was in his FUTURE. So a trigger can either SEND or it can PULL.
Lost is a Very Simple Story Told from the Perspective of the Most Confused Characters
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Time travel is the key to understanding the plot of Lost and is used in much the same way as amnesia was used in Memento to play with the chronological order of the story. Conventional plots take the linear progression of time as a given, so cause follows effect allowing mere mortals to understand and contribute to the plot's development. In Lost, however, there are two characters whose perception of time is seemingly non linear possibly this enables them to time travel or vice versa.
Jacob and the MIB's actions are inexplicable to those of us who experience time as a linear progression. Why put a list of names in an Ankh in the 1970s? Because in 2007 it'll be needed to prevent the Oceanic survivors from being shot. Why build a Great Big Temple here? Because 2,000 years later it'll be needed it to shelter an obtuse Japanese man and his hippie friends. Why lay several items on a table and and asked John to pick one? Because 50 years in Richard's past and 50 years in Locke's future he'll give Richard one of them. The only people who understand what's going on in the Island are Jacob and the MIB as they can travel in time.
All other characters do not know what's going on. Each character who has been introduced previous to Jacob has appeared to hold the secret of the island only to be shown to be as confused as the survivors. Ben who once was presented as the mastermind behind the secret was in fact talking to an empty chair and receiving orders from slips of paper and lists. Richard's recent crisis of faith stems from him placing his belief in Jacob who he trusted no doubt because only he and the MIB know how things'll work out.
They are not equipped to understand because their ability to travel in time is severely limited if not nonexistent.
Time
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- Time moves at the same rate both on and off the island, but, as Faraday said, time is "perceived" differently on the island.
- Reason: The date on the boat (Dec 24) is very, very close to the number of days they have been on the island (by Lostpedia count, the date of "The Constant" would be Dec 27, not 24), which is just an error on either the writer's or Lostpedia contributors.
- The date on the boat may actually be Dec 26. Minkowski said the communications equipment had been destroyed 2 days earlier and no one had been in the communications room since to mark the calendar
- Or part of the time anomaly that has not been explained.
- Reason: With all the talk of black holes and such, the perception of time depends on one's relative velocity. The helicopter, which moved at a slow speed away from the island appeared to take days to reach the ship to the people on the island. The projectile traveled much faster and took only 30 minutes. The phone's data traveled at the speed of light and arrived instantly.
- Reason: When Desmond calls Penelope from the freighter she says during the conversation that she has been looking for him for the last 3 years. This would suggest that time is moving at the same rate due to previous information pertaining to Desmond being on the island for the last 3 years.
- Reason: The date on the boat (Dec 24) is very, very close to the number of days they have been on the island (by Lostpedia count, the date of "The Constant" would be Dec 27, not 24), which is just an error on either the writer's or Lostpedia contributors.
- Time moves at the same rate both on and off the island (as it must). It is only while traveling between the two that the difference occurs (see special relativity).time dilation by which time is condensed for the person or object that is traveling to/from the island, i.e., time appears to move slower for persons or objects in motion.
- Scientific Support: Time dilation is an accepted scientific theory that is a central part of Albert Einstein's Theory of Relativity.
- Minkowski (spelled same as the character) spacetime is the mathematical setting used to solve Einsten's equations of special relativity (http://en.wikipedia.org/wiki/Minkowski_space). If (special) relativistic time dialation was occurring, it would be observed for massive objects (objects with mass, ie - the rocket and helicopter) but not for radio signals traveling at the speed of light. BUT at the speeds (<< speed of light) of the rocket and helicopter, the time dialation according to special relativity would be minimal (fractions of a second), not minutes or hours. Time dialation may be occurring due to general relativity (curvature in Minkowski spacetime) due to some unknown source - this would explain the precise bearing required (and the extra numbers) to navigate the helicopter.
- Time moves at the same rate, but time between any two points on & off the island is not in sync. Thus a zone of distortion exists around the island bridging the time difference. The distortion of time changes depending on the position where one encounters it (a non-uniform 'time field') by heading back at the same speed and heading as one entered the 'field' you would be shifted by the same amount of time ( +30 mins on the way in, -30 mins on the way out). Going at different speeds and directions will cause you to arrive in a different time then you left ( -10 hours on the way in, +5 mins of time on the way back out).
(see Black hole (theory))
- Factual Application/Support:
- The missile loses 31 minutes traveling to the island.
- The helicopter loses a day going back to the freighter.
- The amount of the time dilation is likely related to the bearing used and the speed of the object moving.
- Time dilation does not have any direct effect on radio signals passing through the electromagnetic gateway. That is why they are able to communicate with the freighter using the satellite phones in real time.
- Energy/Matter moving at, or near, the speed of light is not subject to the time-field around the object
- Factual Application/Support:
- The island's time moves differently than the rest of the world.
- Reason: Sayid mentioned to Frank that they left the island at dusk, and when they arrived on the freighter it was in the middle of the day.
- Reason: No one actually confirms what day it is off the island.
- Reason: The Calendar is meant to keep up with the time that the Survivors have been on the Island since the crash, not a real-time/off-the-Island calendar.
- The calendar date should not be trusted. When the writers go to the trouble of having a character point something out (Sayid's mention of how close to Christmas is it), it is almost never an idle comment; there's more to the dates and times than we're seeing.
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The mixture Richard Alpert gave Juliet was to prevent time-split mind. The mixture was simply a sedative. If a person is without a consciousness at the moment they cross the barrier then their consciousness cannot time-split.
Time Travel and Flashbacks are different levels of the same condition.
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When entering and leaving the island, people suffer from disorientation and can become unstuck in time. It seems this only occurs if you are hit with a large amount of radiation. The disorientation can cause aneurysms and eventually death. People who are already on the island experience flashbacks. No character that has never been to the island has ever had a flashback. Perhaps coming and going without the influence of radiation causes the relatively minor problem of having lucid flashbacks. These flashbacks are almost always accompanied by a character looking thoughtful or introspective… but these looks also often constitute a rather dazed expression. Perhaps the mental effects of time jumping (brain aneurysms) are suffered during flashbacks on a smaller scale (quick headaches or minor disorientation).
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